Monoto (Country)

 History 

The Kortum Empire: Kortum was once an empire that stretched far west of it's current realm. The empire was ruled by the Jazouh Dynasty which had ruled over the empire for roughly 70 years. The dynasty was well known for it's favoring of eastern provinces over the west, they would exploit the west using high taxes and using much of their funding to enrich the monarchy. The Empire was split into three regions, Kortum Prime, Monoto and Eletar. Eletar was filled with high unemployment rates and poverty, making the monarchy highly unpopular in the region. While Kortum and Monoto had a roughly similar economic status, many of Monoto's upper class and business were all based in Kortum. The Emperor constantly exercised his power and wealth by hosting grand parties and festivals in Kortum, which were always exclusive to citizens from the Kortum prime region. While periods of unrest and protest against the empire occured, they were small and quickly put down by Imperial forces. This all changed during the "Ceylene Incident".

The Fall of the Empire: Within Monoto, the noble family of Shioux no longer could withstand the corruption and favoritism that ruled over their lands. The Shioux family were known for aiding monoto based businesses, by funding them and defending their rights within sessions of court, because of this the Shioux family were well known in the region and were highly favored and sometimes even viewed as rivals to the Jazouh Dynasty. The Monoto family was an exception in the emperor's parties, always invited to maintain somewhat stable relations between the families. During the height of tensions within the empire, a member of the Shioux family was heavily intoxicated in one of the Emperor's grand parties in a city known as Torkin, during his period of public drunkness, he began slurring and denouncing the Jazouh family and the Emperor. Out of bitter rage, the heir of the Kortum Throne stabbed and killed the Shioux noble. This caused a widespread outrage across the empire, with many regional governments declaring to secede away from the emperor. The regional governments of Monoto and Eletar formed an alliance to defend themselves from the forces of the Emperor, this angered the Jazouh monarhy causing them to amass a large army that would be tasked with not only taking back control of the rebelling regions, but to also kill the noble families that are backing the rebels. This war was dubbed the "Ten Days War" as the imperial forces were destroyed and sent back to their borders in a decisive victory made by the coalition forces of Monoto and Eletar.

Founding of the Kingdom: Monoto and Eletrar would force the remnants of Kortum to recognize their independence to the empire, which Kortum accepted to end the conflict that had heavily hurt it's economy. Noble families within Monoto would elect Prius I of the Shioux family as the new monarch of the region in a landslide vote. While Eletrar's vote was far more competitive, 44% of the noble families voted to elect Prius I, but 56% voted Marx of the Holl Family as the new monarch of Eletrar. While Prius was displeased with the results of the Eletrar election, his concerns were stabilizing his new kingdom and restoring order within it's borders.



Kortum's Final Breath: Tensions soon began to rise between Kortum, Monoto and Eletar. Trade began to be dictated by Kortum as they used their superior fleet to ransack and plunder Mono and Eletari ships, rendering the trade and economies of the west to struggle and become brittle. Monoto and Eletar would soon join forces in a coalition against Kortum, they would launch a massive campaign against Kortum on multiple fronts. The war raged on for three years, and resulted in the collapse of Kortum. The territories of the former empire were split between the victorious parties, with the majority of the land going to Monoto and the capital of Kortum going to Eletar. The former remnants of the Kortum's royal family were executed, and the family line of the former Kortum empire was extinguished, forever lost. While Monoto remained allies with Eletar, the two would begin to grow tensions between each other as they now were the only major powers in the region.

Rise of Militarism: Years of peace between Monoto and Eletar have passed, the two nations have prospered in divulging themselves in the arts and philosophy. While most were content with their lives, the newly appointed king was not. Stiforious III was an ambitious king, he had hopes to return Monoto to a warrior culture, one that would lead him to creating an empire to put Kortum to shame, and withstand time itself. He'd begin by mandating advanced training, while conscripting large portions of the population. Monoto would become a nation of military prowess, one where it's traditions and customs began to embrace a militaristic society. Stiforious would begin testing his newly developed army against the local tribes in the region, ransacking and burning down local villages. The soldiers were often rewarded with farmable land, women, slaves and plunder which created a larger incentive for men to join the army and fight. By the time Stiforious III had passed away, he'd be known as the "Soldier King", brining Monoto to a new era of militarism. The throne was left to Stiforious's eldest son, Stiforious IV. Like his father he would too share an ambition of creating an Empire to put all others to rest.

End of Eletar: Eletar and Monoto had begun to rival one another in trade and commerce. Stiforious would soon take advantage of this, and plan an invasion of Eletar using his superior military to put and end to Eletar and give birth to a greater Monoto. So he did, and the legions of Monoto collided with Eletar in a bloody and devastating war. The war would last for 5 and a half years before it resulted with the surrender of Eletar, while the monarchy of Eletar was not killed off, they were forced to abandon any claims they had to the throne. Stiforious would die as the first king of the united kingdoms of Monoto, leaving a legacy for the next line of rulers. Unfortunately, the only heir to the throne had passed away due to an unknown illness, resulting in several parties with weak connections to the throne claiming themselves as heir to the powerful kingdom. In a quick yet bloody war of Monoto's succession, a famed general would be left to the throne, becoming the most powerful man in the kingdom and furthering Monto's warrior culture. This would be the start of the Windor Dynasty.

The Eastern Campaigns: Monoto would soon launch a series of campaigns against the tribal forces of the region, creating a vast empire that would rule to coasts of Arlalon to Thenolia. Monoto's warrior society was at it's peak, families across the empire would be inspired to raised their young sons to grow old into the art of war, and service to the king. Soldiers would be payed by being given issued farming land from conquered regions, slaves, women and plunder. This caused Monoto's army to reach large sizes, which were taken advantage of by sending them against the more primitive tribes.



The Luindor Succession Crisis: Luindor and Arlalon shared many cultural aspects, they were both nations that had been at relative peace with the major powers in the region as well. The two monarchies would soon choose to bring their nations closer by organizing a marriage between members of the royal families, so they did. Years after, the King of Luindor would die due to a fatal illness without a heir, causing multiple parties to claim themselves as rightful heirs to the throne. The brother of the previous king would declare himself as the new king of Luindor, while in Arlalon the king and grandson of Luindor's king would declare himself as King of both Luindor and Arlalon. This evidently escalates into a full blown war between Luindor and Arlalon, crippling a once great friendship of cultures. Arlalon has the superior army and navy, and were able to go deep into Luindor. While the sun began to dawn upon Luindor, and Arlalon's armies grew closer, the King of Luindor would plead to Monoto for aid. Monoto, not wanting a unified Arlalon and Luindor to compete against Monoto's dominance in the area would attack Arlalon, opening up a second front. The war would go on for 6 years in total, resulting in the annexation of Arlalon, and restoration of Luindor. Years later, the king of Monoto would crown himself Emperor, declaring the start of a new era, and imperial era.

Rise of Helleonism: A small population in Monoto's eastern provinces would begin the first Helleonist church in Monoto, one that was well organized and funded by the oligarchy and rich nobles. It would soon spread to all four corners of the Empire, the majority of it's followers came from the low classes while higher classes rejected the religion and saw it primarily as a way to give power to the church, and take power away from themselves. The church would come into conflict with the emperor as they fought over power and influence of the empire, both scheming and plotting against one another. In the end, Monoto became unstable and local regional administrations became more independent as the church and Imperial family began to wager a war against one another.

The Fourth Monoto Civil War: Monoto would erupt into a five-way civil war, with the church, empire and warlord factions taking power. The church and it's followers would form a Holy coalition against the Imperial parties, seeking power to the church. The imperial coalition fought to keep folk religions intact, and reject the possibility of an organized religion taking power within Monoto. The conflict would raged on, with countless young men of Monoto dying on the battlefield. The streets of the capital ran red with revolution against the imperial familiy, which resulted in the execution of the king. In the end, the Church's coalition would be victorious and draft a new treaty, one that would secure the church as a powerful entity within Monoto.

Terms of the Treaty of Cteller:

- The Helleon church will be instated as the only religion of the state.

- The Church will be permitted to organize it's own guard.

- For any member of the royal family to be considered a heir, they must follow the Helleon faith.

- All heirs must be crowned by the Hellertown, prior to ascending to Emperor.

- Regions outlined by the church will be considered as holy sites, and will only be administrated by the church.

- Cteller will be the considered capital of the Empire, and both the royal family and church will take residence there.



Expansion and War of the Third Coalition: After the civil war, Monoto began to rebuild and expand further around itself. Soon enough it would invade Arlalon, and surrounding tribes. Monoto would soon enough triple it's size in a series of campaigns against the local tribes and warlords, uniting the area under the Emperor. Yet, Monoto's isolationist nature was not taken lightly by the northern powers. The Northern nations would form a coalition against Monoto, in hopes to take large quantities of ports and islands from Monoto. Yet, one northern power would find themselves an ally of Monoto as they swore to protect Monoto from the northern coalition. This ended in the coalition backing down from Monoto, cowering back to their northern depths. Monoto would reward it's ally by opening trade to their nation, something that was uncommon. Soon after, Luindor would be incorporated into Monoto by royal marriage and union of monarchs, this would create a new dynasty in rule of a far greater Monoto.

Partition of Qagkar & Loss of Aekaen: Qagkar has become an instable kingdom, one that was constantly taken advantage of northern powers and corrupt monarchs. The nation had collapsed and suffered coups over and over again constantly, Monoto and Lairos could not risk having such an instable neighbor and had chosen to taken action by invasion and incorporating the failed state within their realm. Not long after, the Devian Empire a longtime enemy of Monoto would invade an ally and neighbor to Monoto, Aekaen. The Devian Empire would capture the region, while defeating a combined Monoto and Aekaen force. Monoto would be forced to accept the loss of it's neighbor, and prepare for further attacks by the imperialist Devian Empire that had harassed Monoto for centuries.

Second War of Aekaen: Devian controlled Aekaen would later on rebel once against it's occupiers, giving Monoto and it's allies the ability to free it's imprisoned ally. The Aekaen nationalist would be successful in their actions to eliminate loyalist factions that were within it's nation, only to prepare for a much larger force of Devian soldiers seeking to reclaim their colony. Monoto would gather an army of over 200,000 to aid the rebels, with additional aid from other Helleonist nations, only to be defeated by the superior Devian armies. The Devian Empire would force Monoto to open trade with them, and favor Devian products over others.

Reconstruction and Modernization: Monoto would open trade with other nations, in attempt to modernize and rebuild it's nation to become far greater that what it formerly was. Monoto would need to modernize to combat the imperialist and colonizers that point their weapons against them, and to protect the Helleonist faith. Monoto would begin to embrace northern technologies, and weaponry in hopes to be able to defend itself.



The First World War: The First World War was one that will be remembered across the globe, as nations quelled over dominance of the globe, colonial empires were put to the test, and the winners would determine who will sit on top of the hill of global dominance and influence. Monoto had enforced a strong policy to stay neutral during the war, even though they had modernized the nation well. Monoto Neutrality however turned to be very beneficial as both sides of the war traded highly with Monoto due to bad supplies in there nation, Monolese companies took advantage of this very well. Toward the end of the war, it was clear the Devian empire was soon to fade away, and the Monoto government made the decision to once again attempt to liberate the rebelling helleonist brothers in Aekaen. They mobilized a massive force of 3 Million, while also having the support of the rebels, but as this was happening the Devian empire had already made a deal with the rebels to free their countries. With this being said, Monoto demobilized as Devian ships sailed off from their former colony. In the end, the Octuple alliance was victorious over the Tresobi pact. After the war, Operik and Monoto would forge an alliance to protect their interests.

Inter War Period: Monoto would declare itself as the Crown Republic of Monoto, soon after the war. This was due to the liberal policies of Empress Tereza I, who paved way for democratic reform in Monoto. Relations were constantly fluctuating between several nations, but this soon stabilized with Hanheri becoming an ally of Monoto, as they provided military and econimic advisers in their nation, along with the Devian empire also sending advisors in return for low tariffs.

The Second World War: The Crown Republic of Monoto would declare neutrality in the second world war as shots in Hanheri were heard across the world, as they began invading their neighboring nation. The war was made of Democratic nations fighting against a unionist (Nazibol) coalition. Monoto once again heavily profited from trade in the war, as Operik had chosen to involve themselves in the war. Monoto traded with both sides of the war, in weaponry, equipment, civilian goods and other requested goods. Monoto would chose to spend it's money in offering massive loans with low interest to Oameni, Thenolia, Nayzer, Kolam, Aekaen, and Naeklon. This was to aid in industrializing these nations, as they were capable and allies of Monoto. The war ended with the Democratic coalition being victorious, which would result in the creation of the Committee of Nations, which Monoto would join as a member of it's security council.